A big TY to Takeshi and Ana Lutetia for the lovely blog and review!!

January 28, 2009 at 9:33 pm (Uncategorized)

Gosh, I am so very happy and humbled at how sweet Takeshi and Ana Lutetia were to blog my convo cookies!!!

See their lovely blogs here:
Ana Lutetia – BeBeDoLL review
Takeshi Kiama – Have a Cookie, Have Two!

I’ve also received lots of kind words on the cookies and stuff I’ve been making, and its a HUGE confidence builder, so ty ty ty for loving my crazy funny ideas :)

Today I finished off my new sculpty boyfriend (and passed a few copies off to some friends).  This is mah new luv, who luvs me and only me!

Self Affirmation Teddy Bear

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My First Sculpty Prims!!

January 10, 2009 at 9:24 pm (Building, Sculpted Prims) (, , , )

Ya, I got a tad bit sleepy reading the Blender manual (another symptom of my short attention span), and saw another program on the sl wiki page that looked like fun!  PloppSL is another free program that uses a child-friendly interface to create sculptie maps.  You basically color a one dimensional object and the program poofs up the object like a mylar balloon, creating fun organic shapes.  The cool part is that it also creates the texture to color your prim once you create you map that you can upload and use inworld.  Very basic drawing pad, so most of the shapes from this are very organic but I think they are kinda cute.

Vlad Bjornsson created a this good tutorial on how to use plopp: http://www.shiny-life.com/2007/10/06/tutorial-create-sculpted-prims-with-ploppsl/

So I made some pretty noob sculpties, yay!!
My First Sculpties!

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Creative Short Attention Span

January 10, 2009 at 7:35 pm (Building, Sculpted Prims) (, )

Back from holidays which were lovely and warm and needed RL and SL break.  Now back with the January motivation to start new things and better oneself, I have decided to improve my building skills.  When I started SL, the best thing I found were the free courses offered on how to live a second life.  My preference for courses went towards building, then my short attention span got me looking at clothes-making, scripting, eventually signing up to teach courses (best way to learn).  Then when I walked my noob looking self into ICING, I started this buying fashion frenzy that has taken me to the modeling world I know today!  While exciting and fun, I decided after break to further expand my knowledge sharing on this site to building.

So today, I am learning about sculpted prims.  In SL, lots of products and clothes are now using sculpties as a building block, making complex and more life-like designs.  While it is always fun to see my sculptie prim lashes look like big globs of ectoplasm planted mid-face, the use of sculpties has many benefits to a builder.

The official sl wiki page pointed me to Blender.  Blender is free software that creates 3D maps for sculpties.  From what I can tell the user interface looks more confusing than photoshop!  Its probably not the easiest to use, but probably the most used tool for creating sculpties in sl.  In order to use Blender, you will also need to install Python.

Once I figure out how to do anything other than create a sphere (Add>Mesh>IcoSphere), I will blog more!

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